Some of you might of saw my Nirn ENB video and pics many months back. I delayed the project to finish my Claymay version. Now I’m back to working on Nirn. Although, in some ways I almost just want to call this version Wii U ENB or something like that. It literally just reminds me of most of the lighting and Ambient Occlusion effects used on the current Wii U titles such as Mario Kart 8, 3D Mario World and the next upcoming Sonic game.
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More to come soon…